﻿capital = 122
oob = "ZWS_1936"
set_stability = 0.3
recruit_character = ZWS_owain_ix_glindur
recruit_character = ZWS_stanley_montgomery
recruit_character = ZWS_david_cockburn
recruit_character = ZWS_william_dundas
add_ideas = {
	zws_house_glindur
	sudia_men_nationidea_kingdoms
	Absolyutism
}
add_opinion_modifier = {
	target = ZEN
	modifier = davnie_spory
}
add_opinion_modifier = {
	target = ZSH
	modifier = davnie_spory
}
add_opinion_modifier = {
	target = ZSH
	modifier = rybnaya_woina
}
# Starting tech
set_technology = {
	infantry_weapons = 1
	tech_mountaineers = 1
	tech_support = 1		
	gw_artillery = 1
	interwar_antiair = 1	
}
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {		
		early_destroyer = 1		
		transport = 1
	}
	set_naval_oob = "ZWS_1936navy"
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {		
		early_ship_hull_light = 1		
		basic_battery = 1
		basic_light_battery = 1		
		mtg_transport = 1		
	}
	set_naval_oob = "ZWS_1936mtg"
}
set_convoys = 100	

set_politics = {		
	ruling_party = neutrality
	last_election = "1985.11.14"
	election_frequency = 48
	elections_allowed = no 
}
set_popularities = {			
	neutrality = 100			
}

#############
if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	create_equipment_variant = {
		name = "DD 1"
		type = destroyer_1
		upgrades = {
			ship_torpedo_upgrade = 1
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
		}
	}
}
if = {
	limit = { has_dlc = "Man the Guns"}
	create_equipment_variant = {
		name = "DD 1"	
		type = ship_hull_light_1
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_anti_air_slot = empty
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = empty
			mid_1_custom_slot = empty
			rear_1_custom_slot = empty
		}		
	}
}
